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  • VR development from the comfort of your regular environment

    If, like me, you’re new at developing VR content, maybe you’ve recently switched to a Windows PC. Coming from Mac and Linux systems, I find switching to and from Windows can be an annoying experience. If this is your situation too, I’ve researched some setups that minimize and sometimes avoid ...

  • Showcasing your WebVR experiences

    WebVR combines the powerful reach of the Internet with the immersive appeal of virtual reality content. With WebVR, a VR experience is never more than one URL away. Nevertheless, VR equipment is still very expensive and not quite fully adopted for consumer use. For this reason, it is useful to ...

  • Having fun with physics and A-Frame

    A-Frame is a WebVR framework to build virtual reality experiences. It comes with some bundled components that allow you to easily add behavior to your VR scenes, but you can download more –or even create your own. In this post I’m going to share how I built a VR scene ...

  • Debugger.html Call Stack Improvements

    Debugger.html is an open source project, built on top of React and Redux, that functions as a standalone debugger for Firefox, Chrome and Node. The debugger is also being integrated into the Firefox Developer Tools offering. Currently it is available in the Firefox 53 release behind the devtools.debugger.new-debugger-frontend preference. The ...

  • Quantum Up Close: What is a browser engine?

    A web browser is a piece of software that loads remote files and displays them locally, allowing for user interaction. Quantum is the code name for an project we’ve undertaken at Mozilla to massively upgrade the Firefox browser engine. In this post, we'll start from the beginning, by explaining the ...

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